๐ง Multi-Input 3D Generation
Turn text prompts, images, sketches, or multiple viewing angles into complete 3D models. The multi-view option can improve reconstruction accuracy when you have several reference angles. It is a practical way to move from a simple idea or visual reference to a usable 3D asset much faster.
๐จ PBR Texture Generation
Create 3D models with detailed PBR textures that add more realistic surface quality. This is useful for assets that need to look polished in games, product visuals, virtual environments, and creative projects. You can also control texture detail to better match the needs of your workflow.
โ๏ธ Customizable Model Settings
Fine-tune important output settings such as face count, texture resolution, complexity, and style. This gives you more control over the final asset instead of relying entirely on automatic generation. You can create lighter models for performance or more detailed versions when visual quality matters most.
๐ Multiple 3D Models
Access more than 20 generative 3D models, including Hunyuan 3D, Rodin, Tripo, Sparc3D, Trellis, and Meshy. Different models can produce different results, so having several options makes experimentation easier. You can compare outputs and choose the result that best fits your project.
๐ 3D Viewer and Refinement
Inspect generated models directly in the 3D viewer before exporting them. You can switch to wireframe mode, examine details, and preview the asset in different views. This makes it easier to spot problems early and decide whether a model is ready for your next workflow step.
๐ฆ Production-Ready Export
Export generated assets in standard formats that can fit popular game engines and production pipelines. This makes the tool more useful beyond simple experimentation. Once you find a suitable result, you can move the model into your existing workflow for further editing, development, visualization, or presentation.